A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
Rust sheet metal wall satchel.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
960 sulfur 1440 coal iron door 4 satchels.
1920 sulfur 2880 coal hqm door 12 satchels.
Armored hard satchel charges 18 c4s 2 6 rockets 5 18.
56 hours 35 min 1 sec 555 560.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Armored soft hatchets 59 59m pickaxes 35 52m30s.
This guide shows details of satchel raid s and what is needed for them.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
Doors wooden door 2 satchels.
Short about guide here i ll show satchel raid s and what is needed for them.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Metal vertical embrasure placed over a window it is used to reduce the size and grants the player more cover than the window.
High external wall gate wood satchel charges 7 c4s 2 1.
This does not include the sheetmetal door.
All items from the metal building tier require 23 satchel charges to be destroyed.
Sheet metal soft hatchets 44 44m pickaxes 26 39m.
48 hours 30.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.